Not all users are happy about the recently introduced ALLM feature on the PlayStation 5. Unfortunately, certain image enhancement options on the TV can no longer be activated with it.
As recently reported, Sony Interactive Entertainment (SIE) has recently provided the PlayStation 5 console with the ALLM feature (Auto Low Latency Mode) via a firmware update. Although the change has not yet appeared in any changelog, it can already be seen that the playback chain (AV receiver, soundbar, TV, projector). Your gear will automatically switche to the picture mode with the lowest input lag (usually game mode) as soon as the PlayStation 5 starts up. Unfortunately, in most cases, the PS5 locks out popular TV picture enhancement options with this feature.
ALLM cannot be disabled on PS5
In principle, this is not a problem that only affects the PlayStation 5. The Xbox Series X/S also block the image improvement algorithms. However, the ALLM function can be deactivated on Xbox via the console settings, which means that it is no longer output via the HDMI EDID. After that, the options are available again. With the PS5, the “ALLM request” is always transmitted, forcing the TV into gaming mode.
Some gamers miss image enhancement options
In the vast majority of cases, this is not a problem. Many gamers have nothing to complain about in terms of the visual display in game mode and prefer high-resolution 4K graphics with a high refresh rate (60/120Hz). Others, who might describe themselves as “casual gamers”, want the best possible visual representation. Noise reduction or the frame interpolation, e.g. in games that only run at 30Hz, are certainly features here that one or the other would not want to miss. It should be noted that each of these activated algorithms can negatively affect the input lag. It would be most convenient if Sony, like Microsoft, simply added an option to the settings with which ALLM can be deactivated. Until this is (hopefully) implemented, you have to work with some temporary solution.
On an LG Smart TV, for example, “Instant Game Response” can be deactivated in the picture settings. This means that the PS5’s ALLM signal is no longer recognized, which means that the grayed-out picture options are available again. However, you would have to manually assign the game/game mode to the HDMI input. If we deactivate “Instant Game Response”, VRR (Variable Refresh Rate) unfortunately no longer works either, which shouldn’t bother PS5 gamers because the console (still) doesn’t support this gaming feature.
Workarounds are not always satisfactory
On a Sony Smart TV with HDMI 2.1, the workaround for this problem is not really optimal. The HDMI input to which the PS5 is connected can be set to “Dolby Vision extended picture mode” via Settings>Channels & Inputs>External inputs. The PS5 does not support Dolby Vision, but this option ensures that the Sony TV’s picture settings are no longer blocked via the ALLM signal. In return, the maximum refresh rate is reduced to 60Hz at 4K resolution. This example alone shows that the issue needs to be solved on the PS5 hardware and not by the TV manufacturers.
Do you miss certain picture setting features after the PS5 ALLM update, or are you completely satisfied with the picture reproduction in 4K@60Hz and 4K@120Hz?